kui / 7dtd-map

Map renderer for 7 Day to Die
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Color coding for prefabs #51

Open dcsobral opened 2 years ago

dcsobral commented 2 years ago

On my own preview images I use color coding for prefabs that makes the map much more pleasant to the eye and provides some underlying information. I suggest using a color code based on the prefab tags on the Xs for the prefabs on the map.

Alpha 20 stable mixer uses the following tags to control zoning:

There's one other tag that is not used by the mixer, but relevant: trader.

I use a rather long list of colors but I suggest using the "Simcity" scheme with two additions:

The full list of colors I use, including some tag combos is here: https://imgur.com/OBwdgRw

kui commented 5 months ago

Thank you for your suggestion. I will refer to it as I do not have much knowledge about better display methods.