kujukuju / JaiWasmGL

Apache License 2.0
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Wasm 64 -> 32 bit translation fails #1

Open creikey opened 1 year ago

creikey commented 1 year ago

Unsupported store instruction i64.store8 Perhaps clang can directly compile to 32 bit? I haven't looked into this much

kujukuju commented 1 year ago

Do you know if the other ~2 jai wasm compilers have this same issue? It's possible my 64x32 bit converted is outdated, or there may be a better method to compile now. I haven't touched this in a while and I'm still a month or two away from applying this to my game.

creikey commented 1 year ago

Do you know if the other ~2 jai wasm compilers have this same issue? It's possible my 64x32 bit converted is outdated, or there may be a better method to compile now. I haven't touched this in a while and I'm still a month or two away from applying this to my game.

I judged yours as the most complete, the other ones I could find either didn't support windows or were just too old. I'll keep fiddling with it later, I'm very interested in Jai wasm + gl as a way to make stuff.

kujukuju commented 1 year ago

If nothing else, I plan to fully get this working within a couple of months for my own purposes.