kukugt / mupen64plus

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Building rsp_hle.dll on windows #168

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I had to rename some '__WIN32__' ifdefs to make it compile on Windows. 
Probably some of the things with '__WIN32__' is MSVC stuff (not verified).

I renamed all '__WIN32__' that gave me errors using mingw to '_MSC_VER'.

.patch is attached.

Original issue reported on code.google.com by olejl77@gmail.com on 30 Oct 2008 at 4:30

Attachments:

GoogleCodeExporter commented 8 years ago
Already there are a rsp plugin for windows, then this issue is a very low 
priority,
right?

Original comment by vini.ips...@gmail.com on 3 Mar 2009 at 7:42

GoogleCodeExporter commented 8 years ago

"Already there are a rsp plugin for windows" yes a old version not newest 
version 
when the next windows port is released when it may be  it need to be there 
and now they are trying to make the code as portable as posable so all version 
share
most code as posable so it is a  medium  priority

Original comment by vitbur...@gmail.com on 5 Mar 2009 at 4:32

GoogleCodeExporter commented 8 years ago
Okay, I'm sorry. Really is a medium priority, but there are new versions of rsp
plugins on windows: Project64 RSP plugin.

Original comment by vini.ips...@gmail.com on 5 Mar 2009 at 9:17

GoogleCodeExporter commented 8 years ago
yes Project64 RSP plugin not the mupen+ RSP plugin which is somewhat better 

Original comment by vitbur...@gmail.com on 8 Mar 2009 at 12:18

GoogleCodeExporter commented 8 years ago
I think the Project64 RSP Plugin is better by while. Soon the Mupen64plus will 
be the
best Nintendo 64 emulator. At this moment the Mupen64plus has the best 
performace.

Original comment by vini.ips...@gmail.com on 8 Mar 2009 at 2:13

GoogleCodeExporter commented 8 years ago
This plugin now build correctly under Visual Studio in Windows.

Original comment by richard...@gmail.com on 12 Jan 2010 at 5:14