Open Ensath opened 6 years ago
Here is an example of code that I used to support resizing the diffraction model in the simulator:
// Function from https://github.com/mrdoob/three.js/blob/master/examples/webgl_animation_cloth.html
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
window.addEventListener( 'resize', onWindowResize, false );
Note that when I tried using it for the lattice simulator, it would stretch or squash the image, so it was not a perfect solution as is, but it might be helpful.
Canvas make free resizing extremely difficult, and would require a pretty hefty rewrite of some of the code.
We can force it to stay at a certain aspect ratio given at start of the program, but that's the best case unless we turn this into a fairly sizable project.
Adjusting the canvas size on window resize would be helpful for showing the lattice simulator inside the TEM simulator, since it is shown in a resizable window.