using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
// add label(Prop:Text:Select a piece from the drop down menu.....), comboBox(Prop:items->...->Bishop/Rook...), Panel(Prop:SizeWidth500Height500),Form1(Prop:Text:Chess Piece Moves)
namespace C__Chess_Board_10
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}
############################# Form1.Designer.cs #################################
namespace C__Chess_Board_10 { partial class Form1 { ///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
}
############################# Form1.cs ########################################
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms;
//--------------------------- C# Chess Board 10 gui controls ------------------------------------------------- //ref link:https://www.youtube.com/watch?v=cTNtnS6BSN0&list=PLhPyEFL5u-i0YDRW6FLMd1PavZp9RcYdF&index=10&t=1s
// add label(Prop:Text:Select a piece from the drop down menu.....), comboBox(Prop:items->...->Bishop/Rook...), Panel(Prop:SizeWidth500Height500),Form1(Prop:Text:Chess Piece Moves)
namespace C__Chess_Board_10 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } } }