Open kulpot opened 8 months ago
###################### Form1.cs ###############################################
using Cavatar_maker_app_13; using C__avatar_maker_app_12; using Cheromaker_10; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms;
//------------------ C# avatar maker app 01 How to use checkboxes tutorial ----------------------------- //ref link:https://www.youtube.com/watch?v=UgbzxnlckxY&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=15
// label(Hero's Name), textbox(MessageBox), groupbox, checkbox x8(abilities[0-7], button(btn_create), status_message
//----------------- C# avatar maker app 02 How to use a listbox tutorial ------------------------------- //ref link:https://www.youtube.com/watch?v=ihBNF1j5qNU&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=14
// listbox(Item Collection)(SelectionMode:MultiSimple), label(Office Locations)
//----------------- C# avatar maker app 03 How to use radio buttons tutorial ------------------------------ //ref link:https://www.youtube.com/watch?v=0Byuvm4acFM&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=14
// Radio button x4, groupbox(Preferred Transport), radio button x4(rdo prefix)(JetPack:Property->Checked->True,
//----------------- C# heromaker app 04 How to use scrollbars in Winforms ----------------------------------- //ref link:https://www.youtube.com/watch?v=dKXTx0swVUU&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=13
// Scroolbars(LimitSpedd+Stamina+Strength to a maximum of 100totalPts, GroupBox(Speed-Stamina-Strength), HScrollBar x3(width300height15),label x6(Speed/Stamina/Strength/lbl_speed/stamina/strenght), trackBar,
//---------------- C# hermaker app 05 How to program a date picker in C# ------------------------------------- //ref link:https://www.youtube.com/watch?v=mq0lEliFY0E&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=11
// GroupBox, DateTimePicker x3, Label x3,
//--------------- C# avatar maker app 06 How to use a number picker ------------------------------------------------ //ref link:https://www.youtube.com/watch?v=3tZNK3WPOW4&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=12
// label, numericalUpDown(name:num_year_experience), \n
//-------------- C# avatar maker app 07 How to use the color picker ---------------------------------------------- //ref link:https://www.youtube.com/watch?v=_XBet_gEycg&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=11
// label(Cape Color), pictureBox,
//------------- C# avatar maker app 08 How to use the trackbar control ------------------------------------------- //ref link:https://www.youtube.com/watch?v=H5cPurr1EeE&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=10
// label(Dark Side Propensity),label(0/lbl_dark_side), trackBar(minimum:-10/largeChange:3),
//------------- C# heromaker part 09 Picturebox control Visual Studio ------------------------------- //ref link:https://www.youtube.com/watch?v=inK--sPEgws&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=7
// groupBox(portrait), pictureBox(sizeMode:Zoom),
//-------------- C# heromaker 10 hero object --------------------------------------------------------- //ref link:https://www.youtube.com/watch?v=8zXxow4OZiY&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=6
// created Hero.cs(HeroProperties/HeroConstructorMethod),
//-------------- C# avatar maker app 12 static list to work as a global variable ---------------------------- //ref link:https://www.youtube.com/watch?v=zJKHf7gi4iM&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=4&t=20s
// created HeroList.cs,
//-------------- C# avatar maker app 13 use a static class to store a list of objects ------------------------------- //ref link:https://www.youtube.com/watch?v=LmZE2R2lUD4&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=5
// added Form2.cs(WindowsForm)(Form2 Ref: Form2 f2 = new Form2();), listBox1(Form2.cs)(Prop:DataSource->addProjectDataSource->object->ERROR:noObject->Solution:Form2 Ref.AddedWithProp.), TextBox(Form2.cs)(Properties:Mutliline->True), button x3(Form2.cs),
//-------------- C# avatar maker app 15 sort a list of objects tutorial ----------------------------------------- //ref link:https://www.youtube.com/watch?v=v_FUCihxEzM&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=3
// edit Form2.cs Button(name:A->Z/designName:btn_sortAZ),Button(Z->A/btn_sortZA),Add method to(button:A->Z/Z->A),
//---------------- C# avatar maker app 16 delete a list and reset --------------------------------------------- //ref link:https://www.youtube.com/watch?v=GGedi6Cme6s&list=PLhPyEFL5u-i2w2fa7ErcbkbEkjqLh7Io1&index=3&t=49s
// edit Form2.cs button(text:Delete/name:btn_delete)(ClickEvent), edit Form1.cs->Add:button(text:Reset Form/name:btn_reset),
namespace HeroMaker { public partial class Form1 : Form { //----START------- C# heromaker part 09 Picturebox control Visual Studio ------------------------------- // picture of hero string picture_of_hero = ""; //----END------- C# heromaker part 09 Picturebox control Visual Studio -------------------------------
//------START------- C# avatar maker app 12 static list to work as a global variable ----------------------------
//HeroList myHeroes = new HeroList(); // Problem:The scope of myHeroes is limited to the click function.(Solution:reposition here) //Error: avatarMakerApp13->HeroList.cs->turnTo Static
//-------END------ C# avatar maker app 12 static list to work as a global variable ----------------------------
public Form1()
{
InitializeComponent();
}
//------START---------- C# avatar maker app 01 How to use checkboxes tutorial -----------------------------
private void btn_create_Click(object sender, EventArgs e)
{
//-----START------- C# heromaker 10 hero object ---------------------------------------------------------
string heroName = txt_name.Text;
//-----END------- C# heromaker 10 hero object ---------------------------------------------------------
bool[] abilities = {false, false, false, false, false, false, false, false };
abilities[0] = chk_fly.Checked;
abilities[1] = chk_xray.Checked;
abilities[2] = chk_invisible.Checked;
abilities[3] = chk_energy.Checked;
abilities[4] = chk_luck.Checked;
abilities[5] = chk_fart.Checked;
abilities[6] = chk_water_breath.Checked;
abilities[7] = chk_timecontrol.Checked;
//----START--------- C# avatar maker app 02 How to use a listbox tutorial -------------------------------
// listbox
// cities
// array or list?
List<String> cities = new List<String>();
// add the selected items to cities
foreach(String s in lst_cities.SelectedItems)
{
cities.Add(s);
}
//-----END---------- C# avatar maker app 02 How to use a listbox tutorial -------------------------------
//-----START---------- C# avatar maker app 03 How to use radio buttons tutorial ------------------------------
// preferred transport
// use a single string since only one mode can be the preferred transport.
string preferred_transport = " ";
if (rdo_jetpack.Checked)
preferred_transport = "Jet Pack";
if (rdo_landspeeder.Checked)
preferred_transport = "Land Speeder";
if (rdo_teleport.Checked)
preferred_transport = "Teleport";
if (rdo_batmobile.Checked)
preferred_transport = "Batmobile";
//------END--------- C# avatar maker app 03 How to use radio buttons tutorial ------------------------------
//-----START---------- C# heromaker app 04 How to use scrollbars in Winforms -----------------------------------
int speed = scroll_speed.Value;
int stamina = scroll_stamina.Value;
int strength = scroll_strength.Value;
if(speed + stamina + strength > 100)
{
MessageBox.Show("You cannot have more than 100 total points for speed, stamina, strength");
Close();
}
//-------END-------- C# heromaker app 04 How to use scrollbars in Winforms -----------------------------------
//------START-------- C# hermaker app 05 How to program a date picker in C# -------------------------------------
// dates
DateTime birthday = date_birthday.Value;
DateTime superPowerDiscovery = date_power_discovery.Value;
DateTime fatefulDay = date_fate.Value;
//------END-------- C# hermaker app 05 How to program a date picker in C# -------------------------------------
//-----START-------- C# avatar maker app 06 How to use a number picker ------------------------------------------------
// years experience
decimal years_experience = num_years_experience.Value;
//-----END-------- C# avatar maker app 06 How to use a number picker ------------------------------------------------
//----START------- C# avatar maker app 08 How to use the trackbar control -------------------------------------------
// dark side
int dark_side = 0;
dark_side = trk_dark_side.Value;
//-----END------ C# avatar maker app 08 How to use the trackbar control -------------------------------------------
//------START---------- C# avatar maker app 01 How to use checkboxes tutorial -----------------------------
string status_message = "Your new hero is " + txt_name.Text + "." +
" \nYou have selected the following abilities: ";
if (abilities[0])
status_message += "Fly, ";
if (abilities[1])
status_message += "xRay Vision, ";
if (abilities[2])
status_message += "Invisibility, ";
if (abilities[3])
status_message += "Absorb Energy, ";
if (abilities[4])
status_message += "Extreme Luck, ";
if (abilities[5])
status_message += "Explosive Farts, ";
if (abilities[6])
status_message += "Water Breathing, ";
if (abilities[7])
status_message += "Time Control, ";
//------END---------- C# avatar maker app 01 How to use checkboxes tutorial -----------------------------
//----START--------- C# avatar maker app 02 How to use a listbox tutorial -------------------------------
//listbox
status_message += "\nThe hero works in these cities: ";
foreach(String city in cities)
{
status_message += city + ", ";
}
//-----END---------- C# avatar maker app 02 How to use a listbox tutorial -------------------------------
//-----START---------- C# avatar maker app 03 How to use radio buttons tutorial ------------------------------
status_message += " \nYour hero prefers to travel by " + preferred_transport + ".";
//-----END---------- C# avatar maker app 03 How to use radio buttons tutorial ------------------------------
//-----START---------- C# heromaker app 04 How to use scrollbars in Winforms -----------------------------------
status_message += " \nSpeed: " + speed + " Stamina: " + stamina + " Strength: " + strength + ".";
//-----END---------- C# heromaker app 04 How to use scrollbars in Winforms -----------------------------------
//------START-------- C# hermaker app 05 How to program a date picker in C# -------------------------------------
status_message += " \nYour hero was born on " + birthday;
status_message += " \nThe hero discovered super powers on " + superPowerDiscovery;
status_message += " \nThe fateful day for this person is " + fatefulDay;
//------END-------- C# hermaker app 05 How to program a date picker in C# -------------------------------------
//-----START-------- C# avatar maker app 06 How to use a number picker ------------------------------------------------
status_message += " \nYears experience: " + years_experience;
//-----END-------- C# avatar maker app 06 How to use a number picker ------------------------------------------------
//-----START------- C# avatar maker app 07 How to use the color picker ----------------------------------------------
status_message += "\nThe cape color for your hero is " + pic_cape_color.BackColor.ToString();
//-----END------- C# avatar maker app 07 How to use the color picker ----------------------------------------------
//----START------- C# avatar maker app 08 How to use the trackbar control -------------------------------------------
status_message += "\nThe dark side probability for your hero is " + dark_side;
//-----END------ C# avatar maker app 08 How to use the trackbar control -------------------------------------------
//----START------- C# heromaker part 09 Picturebox control Visual Studio -------------------------------
status_message += " \n The picture of the heros is: " + picture_of_hero;
//----END------- C# heromaker part 09 Picturebox control Visual Studio -------------------------------
//-----START------- C# heromaker 10 hero object ---------------------------------------------------------
Hero hero = new Hero(heroName, abilities, cities,
preferred_transport, speed, stamina, strength,
birthday, superPowerDiscovery, fatefulDay, years_experience,
pic_cape_color.BackColor.ToString(),
dark_side,
picture_of_hero);
//-----END------- C# heromaker 10 hero object ---------------------------------------------------------
//-----START------- C# avatar maker app 13 use a static class to store a list of objects -------------------------------
HeroList.hallOfFame.Add(hero);
//-----END------- C# avatar maker app 13 use a static class to store a list of objects -------------------------------
//------START------- C# avatar maker app 12 static list to work as a global variable ----------------------------
//HeroList myHeroes = new HeroList(); // Problem:The scope of myHeroes is limited to the click function.
//myHeroes.hallOfFame.Add(hero); //Error:avatarmakerapp13->because of HeroList turn to static
//-------END------ C# avatar maker app 12 static list to work as a global variable ----------------------------
//------START---------- C# avatar maker app 01 How to use checkboxes tutorial -----------------------------
MessageBox.Show(status_message);
//------END---------- C# avatar maker app 01 How to use checkboxes tutorial -----------------------------
//------START------- C# avatar maker app 12 static list to work as a global variable ----------------------------
//MessageBox.Show("your have made " + myHeroes.hallOfFame.Count() + " different heroes"); //Error:avatarmakerapp13->because of HeroList turn to static
//-------END------ C# avatar maker app 12 static list to work as a global variable ----------------------------
//-----START------- C# avatar maker app 13 use a static class to store a list of objects -------------------------------
MessageBox.Show("your have made " + HeroList.hallOfFame.Count() + " different heroes");
//-----END------- C# avatar maker app 13 use a static class to store a list of objects -------------------------------
//-----START------- C# avatar maker app 13 use a static class to store a list of objects -------------------------------
Form2 f2 = new Form2();
f2.Show();
//-----END------- C# avatar maker app 13 use a static class to store a list of objects -------------------------------
}
//--------START------- C# heromaker app 04 How to use scrollbars in Winforms -----------------------------------
private void scroll_speed_Scroll(object sender, ScrollEventArgs e)
{
lbl_speed.Text = scroll_speed.Value.ToString();
}
private void scroll_stamina_Scroll(object sender, ScrollEventArgs e)
{
lbl_stamina.Text = scroll_stamina.Value.ToString();
}
private void scroll_strength_Scroll(object sender, ScrollEventArgs e)
{
lbl_strength.Text = scroll_strength.Value.ToString();
}
//------END--------- C# heromaker app 04 How to use scrollbars in Winforms -----------------------------------
//-----START------- C# avatar maker app 07 How to use the color picker ----------------------------------------------
private void pictureBox1_Click(object sender, EventArgs e)
{
ColorDialog colorPicker = new ColorDialog();
if(colorPicker.ShowDialog() == DialogResult.OK)
{
pic_cape_color.BackColor = colorPicker.Color;
}
}
//------END------- C# avatar maker app 07 How to use the color picker ----------------------------------------------
//----START------- C# avatar maker app 08 How to use the trackbar control -------------------------------------------
private void trackBar1_Scroll(object sender, EventArgs e)
{
lbl_dark_side.Text = trk_dark_side.Value.ToString();
}
//-----END------ C# avatar maker app 08 How to use the trackbar control -------------------------------------------
//----START------- C# heromaker part 09 Picturebox control Visual Studio -------------------------------
private void pictureBox1_Click_1(object sender, EventArgs e)
{
OpenFileDialog portraitPicker = new OpenFileDialog();
if(portraitPicker.ShowDialog() == DialogResult.OK)
{
pictureBox1.Image = new Bitmap(portraitPicker.FileName);
picture_of_hero = portraitPicker.FileName;
}
}
//-----END------ C# heromaker part 09 Picturebox control Visual Studio -------------------------------
//-----START--------- C# avatar maker app 16 delete a list and reset ---------------------------------------------
private void btn_reset_Click(object sender, EventArgs e)
{
Form1 NewForm = new Form1();
NewForm.StartPosition = FormStartPosition.Manual;
NewForm.Location = this.Location;
NewForm.Show();
this.Dispose(false);
}
//------END-------- C# avatar maker app 16 delete a list and reset ---------------------------------------------
//------END---------- C# avatar maker app 01 How to use checkboxes tutorial -----------------------------
}
}
################# Hero.cs ####################################
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks;
namespace C__heromaker_10 { //------START------ C# heromaker 10 hero object --------------------------------------------------------- //public class Hero
//-----START------- C# avatar maker app 15 sort a list of objects tutorial -----------------------------------------
public class Hero : IComparable
//-----END------- C# avatar maker app 15 sort a list of objects tutorial -----------------------------------------
{
// HeroConstructorMethod //Create->Highlight all Hero Properties->CTRL+. ->Select Create Constructor Method
public Hero(string name,
bool[] specialAbilities,
List<string> officeLocations,
string preferredTransport,
int speed, int staming, int strength,
DateTime birthday,
DateTime superPowerDiscoveryDate,
DateTime fatefulDay,
decimal yearsExperience,
string capeColor,
int darkSidePropensity,
string portraitPhoto)
{
Name = name;
SpecialAbilities = specialAbilities;
OfficeLocations = officeLocations;
PreferredTransport = preferredTransport;
Speed = speed;
Staming = staming;
Strength = strength;
Birthday = birthday;
SuperPowerDiscoveryDate = superPowerDiscoveryDate;
FatefulDay = fatefulDay;
YearsExperience = yearsExperience;
CapeColor = capeColor;
DarkSidePropensity = darkSidePropensity;
PortraitPhoto = portraitPhoto;
}
// HeroProperties
public string Name { get; set; }
public bool[] SpecialAbilities { get; set; }
public List<String> OfficeLocations { get; set; }
public string PreferredTransport { get; set; }
public int Speed { get; set; } // This also could have benn stored as an array of int "int[] speedStamingStrength = {0,0,0};
public int Staming { get; set; }
public int Strength { get; set; }
public DateTime Birthday { get; set; }
public DateTime SuperPowerDiscoveryDate { get; set; }
public DateTime FatefulDay { get; set; }
public decimal YearsExperience { get; set; }
public String CapeColor { get; set; }
//public string CapeColor { get; set; }
public int DarkSidePropensity { get; set; }
public String PortraitPhoto { get; set; }
//public string PortraitPhoto { get; set; }
//-----END------- C# heromaker 10 hero object ---------------------------------------------------------
//-----START------- C# avatar maker app 15 sort a list of objects tutorial -----------------------------------------
public int CompareTo(object obj)
{
Hero other = (Hero)obj;
return Name.CompareTo(other.Name);
}
//-----END------- C# avatar maker app 15 sort a list of objects tutorial -----------------------------------------
}
}
########################## HeroList.cs ####################################
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using C__heromaker_10;
namespace C__avatar_maker_app_12 { //-----START------- C# avatar maker app 12 static list to work as a global variable ---------------------------- //public class HeroList //------END------ C# avatar maker app 12 static list to work as a global variable ----------------------------
//------START------ C# avatar maker app 13 use a static class to store a list of objects -------------------------------
static class HeroList // Static means that there will be exactly one copy of the list in the entire application.
//------END------ C# avatar maker app 13 use a static class to store a list of objects -------------------------------
{
//-----START------- C# avatar maker app 12 static list to work as a global variable ----------------------------
//public List<Hero> hallOfFame = new List<Hero>();
//------END------ C# avatar maker app 12 static list to work as a global variable ----------------------------
//------START------ C# avatar maker app 13 use a static class to store a list of objects -------------------------------
static public List<Hero> hallOfFame = new List<Hero>();
//------END------ C# avatar maker app 13 use a static class to store a list of objects -------------------------------
}
}
######################## Program.cs #############################
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms;
namespace HeroMaker
{
internal static class Program
{
///
###################### Form2.cs ######################################
using C__heromaker_10; using C__avatar_maker_app_12; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms;
namespace C__avatar_maker_app_13 { public partial class Form2 : Form { //-----START------- C# avatar maker app 15 sort a list of objects tutorial ----------------------------------------- BindingSource bs = new BindingSource(); //-----END------- C# avatar maker app 15 sort a list of objects tutorial -----------------------------------------
}