kurokama / nulldc

Automatically exported from code.google.com/p/nulldc
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VF3TB still has no shadows in r48 #132

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

What is the expected output? What do you see instead?

There is no shadow when run "Virtua Fighter 3tb v1.002 
(1999)(Sega)(NTSC)(US)[!]"

What version of the product are you using? What build? What plugins?

I use version: NullDC 1.0.4 r48

Default plugins

On what kind of system?

My system specifications are as follows:

Windows 7 Ultimate

Original issue reported on code.google.com by ke.chenk...@gmail.com on 13 Jun 2010 at 11:12

Attachments:

GoogleCodeExporter commented 8 years ago
Yes, I have similar problems!

Nulldc104r48
Video: GF9800GT
Sistem: WinXPSP3
Vredist2010
DirectX2010

Original comment by N2008eo...@rambler.ru on 13 Jun 2010 at 12:48

Attachments:

GoogleCodeExporter commented 8 years ago
P.s. And game works very slow! I will try to download another version

Original comment by N2008eo...@rambler.ru on 13 Jun 2010 at 12:52

GoogleCodeExporter commented 8 years ago
VF3TB seem to need more GPU power to run at 60fps than SOUL CALIBUR

My first laptop is Thinkpad SL410, its GPU is intel GMA X5400, when play VF3TB 
in nullDC, it never reaches 60fps, only 30-40fps

When I bought my second laptop, it's T510i, and its GPU is NVS3100M, I can play 
VF3TB at 60fps now 

Original comment by ke.chenk...@gmail.com on 13 Jun 2010 at 2:55

GoogleCodeExporter commented 8 years ago
Modifier Volumes => Volumes (for debug)

Now, I have violet shadows! XD

Original comment by N2008eo...@rambler.ru on 13 Jun 2010 at 6:59

Attachments:

GoogleCodeExporter commented 8 years ago
Sonic: i'm Hyper-super-mega-ultra Sonic! OMG! XD

Modifier Volumes => Volumes (for debug)

yellow shadows!

Original comment by Metal.So...@yandex.ru on 13 Jun 2010 at 7:16

Attachments:

GoogleCodeExporter commented 8 years ago
It's for the DEBUG! =_="

That shows that shadows are working properly, but are being covered by the 
floor.

Original comment by KrossX3 on 13 Jun 2010 at 7:26

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
But why in older versoins nulldc "Modifier Volumes => Volumes (for debug)" 
allways shows the black shadows only? Or it doesn't matter?

Original comment by N2008eo...@rambler.ru on 13 Jun 2010 at 7:49

GoogleCodeExporter commented 8 years ago
Because it was made to be black. =P

Original comment by KrossX3 on 13 Jun 2010 at 8:06

GoogleCodeExporter commented 8 years ago
>>KrossX3
Can you make vf3tb to show black shadows in "Modifier Volumes => Volumes (for 
debug)" ?

Original comment by ke.chenk...@gmail.com on 21 Jun 2010 at 8:12

GoogleCodeExporter commented 8 years ago
>>ke.chenkemop

That would be a workaround and not a fix. It may be nice to implement the black 
shadows until someone fixes the sorting with the floor, but leaving this thing 
as a minor issue.

Original comment by alforata@gmail.com on 21 Jun 2010 at 8:39

GoogleCodeExporter commented 8 years ago
Yes, the proper fix for the r48 change makes Volumes black. And it doesn't seem 
like the shadows are being covered by the floor like I thought... is actually a 
weird shadow. >_<

Original comment by KrossX3 on 24 Jun 2010 at 9:30

GoogleCodeExporter commented 8 years ago

Original comment by drkIIRaziel on 20 Oct 2010 at 10:49

GoogleCodeExporter commented 8 years ago
This issue r150 still exits, is it impossible to fix?

Original comment by townn...@gmail.com on 14 Apr 2013 at 10:26