Open GoogleCodeExporter opened 8 years ago
Yes, I have similar problems!
Nulldc104r48
Video: GF9800GT
Sistem: WinXPSP3
Vredist2010
DirectX2010
Original comment by N2008eo...@rambler.ru
on 13 Jun 2010 at 12:48
Attachments:
P.s. And game works very slow! I will try to download another version
Original comment by N2008eo...@rambler.ru
on 13 Jun 2010 at 12:52
VF3TB seem to need more GPU power to run at 60fps than SOUL CALIBUR
My first laptop is Thinkpad SL410, its GPU is intel GMA X5400, when play VF3TB
in nullDC, it never reaches 60fps, only 30-40fps
When I bought my second laptop, it's T510i, and its GPU is NVS3100M, I can play
VF3TB at 60fps now
Original comment by ke.chenk...@gmail.com
on 13 Jun 2010 at 2:55
Modifier Volumes => Volumes (for debug)
Now, I have violet shadows! XD
Original comment by N2008eo...@rambler.ru
on 13 Jun 2010 at 6:59
Attachments:
Sonic: i'm Hyper-super-mega-ultra Sonic! OMG! XD
Modifier Volumes => Volumes (for debug)
yellow shadows!
Original comment by Metal.So...@yandex.ru
on 13 Jun 2010 at 7:16
Attachments:
It's for the DEBUG! =_="
That shows that shadows are working properly, but are being covered by the
floor.
Original comment by KrossX3
on 13 Jun 2010 at 7:26
[deleted comment]
But why in older versoins nulldc "Modifier Volumes => Volumes (for debug)"
allways shows the black shadows only? Or it doesn't matter?
Original comment by N2008eo...@rambler.ru
on 13 Jun 2010 at 7:49
Because it was made to be black. =P
Original comment by KrossX3
on 13 Jun 2010 at 8:06
>>KrossX3
Can you make vf3tb to show black shadows in "Modifier Volumes => Volumes (for
debug)" ?
Original comment by ke.chenk...@gmail.com
on 21 Jun 2010 at 8:12
>>ke.chenkemop
That would be a workaround and not a fix. It may be nice to implement the black
shadows until someone fixes the sorting with the floor, but leaving this thing
as a minor issue.
Original comment by alforata@gmail.com
on 21 Jun 2010 at 8:39
Yes, the proper fix for the r48 change makes Volumes black. And it doesn't seem
like the shadows are being covered by the floor like I thought... is actually a
weird shadow. >_<
Original comment by KrossX3
on 24 Jun 2010 at 9:30
Original comment by drkIIRaziel
on 20 Oct 2010 at 10:49
This issue r150 still exits, is it impossible to fix?
Original comment by townn...@gmail.com
on 14 Apr 2013 at 10:26
Original issue reported on code.google.com by
ke.chenk...@gmail.com
on 13 Jun 2010 at 11:12Attachments: