Open slemonide opened 7 years ago
Maybe instead of using full-sized textures for message fields, generate the fields procedurally? (either from smaller images or using pygame.draw primitives)
pygame.draw
We can use 9 slices sprites. http://rebeloper.com/wp-content/uploads/2015/01/009.jpg
Maybe instead of using full-sized textures for message fields, generate the fields procedurally? (either from smaller images or using
pygame.draw
primitives)