Modded Counter Strike 2 (CS2) Dedicated Server with Metamod and CounterStrikeSharp for Windows and Linux that can automatically be setup on Google Cloud.
[X] My server is up-to-date and I'm using the latest version of this mod from this github.
I've followed the instructions
[X] I've followed the instructions
Game Server Login Token
[X] I'm using a valid Game Server Login Token or running on LAN
Operating System
Linux Ubuntu 20.04
Which mod are you playing
No mod
Are you trying to host online or on LAN?
Online on a game hosting network (please specify host)
Metamod:Source Version
not working
Metamod:Source Plugins loaded
not working
CounterStrikeSharp Version
not working
CounterStrikeSharp Plugins loaded
not working
What is the bug
After update that I did today server is not working properly.
First what I noticed - that admins on server are not working.
Secondly, when trying check plugins and metamod, commands also not working:
meta version
Unknown command 'meta'!
css
Unknown command 'css'!
Can you look into this? It was working for a few months.
Game console output
No response
Server log output
Updating Operating System...
Hit:1 http://azure.archive.ubuntu.com/ubuntu focal InRelease
Hit:2 http://azure.archive.ubuntu.com/ubuntu focal-updates InRelease
Hit:3 http://azure.archive.ubuntu.com/ubuntu focal-backports InRelease
Hit:4 http://azure.archive.ubuntu.com/ubuntu focal-security InRelease
Reading package lists...
Adding i386 architecture...
Installing required packages for Ubuntu: 20.04...
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
100 12 100 12 0 0 73 0 --:--:-- --:--:-- --:--:-- 73
Checking steam user exists...
Checking steamcmd exists...
Downloading any updates for CS2...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
Logging directory: '/home/steam/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1726605427
-- type 'quit' to exit --
Loading Steam API...OK
Logging set (enabled/verbose).
"@sSteamCmdForcePlatformType" = "linux"
"@sSteamCmdForcePlatformBitness" = "64"
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '730' already up to date.
ln: failed to create symbolic link '/root/.steam/sdk32/steamclient.so': File exists
ln: failed to create symbolic link '/root/.steam/sdk64/steamclient.so': File exists
ln: failed to create symbolic link '/home/steam/.steam/sdk32/steamclient.so': File exists
ln: failed to create symbolic link '/home/steam/.steam/sdk64/steamclient.so': File exists
game/csgo/gameinfo.gi already patched for Metamod.
Starting server on 20.215.42.38:27015
./game/bin/linuxsteamrt64/cs2 -dedicated -console -usercon -autoupdate -tickrate 128 -port 27015 +map de_mirage -maxplayers 32 -authkey <snip> +sv_setsteamaccount <snip> +game_type 0 +game_mode 0 +mapgroup mg_active +sv_lan 0 +sv_password woctomoc +rcon_password <snip> +exec on_boot.cfg
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libengine2.so, got 0x55d0fd36bb30
Console initialized.
Steam AppId(730), BreakpadId(2347771)
InitSteamLogin_Internal: Initializing breakpad.
Using breakpad crash handler
Steam Universe is invalid, possibly asking before Steam was successfully initialized.
ResetBreakpadAppId: Universe is 0 (k_EUniverseInvalid)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Setting breakpad minidump AppID = 2347773
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loaded libSDL3.so.0, got 0x55d0fd478d10
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libtier0.so, got 0x55d0fd34b3b0
Visibility enabled.
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x55d0fd4797c0
USRLOCAL path not found!
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/liblocalize.so, got 0x55d0fd48bce0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/librendersystemempty.so, got 0x55d0fd49e1f0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x55d0fd4b0710
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libschemasystem.so, got 0x55d0fd4c2810
Trying to set dxlevel (111) which is higher than the card can support (110)!
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x55d0fd4ded50
---------------
Path ID: File Path:
ADDONS "/home/steam/cs2/game/csgo_addons/"
CONTENT "/home/steam/cs2/content/csgo/addons/metamod/"
CONTENT "/home/steam/cs2/content/csgo/"
CONTENT "/home/steam/cs2/content/csgo_imported/"
CONTENT "/home/steam/cs2/content/csgo_core/"
CONTENT "/home/steam/cs2/content/core/"
CONTENTADDONS "/home/steam/cs2/content/csgo_addons/"
CONTENTROOT "/home/steam/cs2/content/"
DEFAULT_WRITE_PATH "/home/steam/cs2/game/csgo/addons/metamod/"
EXECUTABLE_PATH "/home/steam/cs2/game/bin/linuxsteamrt64/"
GAME "/home/steam/cs2/game/csgo/pak01.vpk" (vpk) /home/steam/cs2/game/csgo/pak01.vpk
GAME "/home/steam/cs2/game/csgo_imported/pak01.vpk" (vpk) /home/steam/cs2/game/csgo_imported/pak01.vpk
GAME "/home/steam/cs2/game/csgo_core/pak01.vpk" (vpk) /home/steam/cs2/game/csgo_core/pak01.vpk
GAME "/home/steam/cs2/game/core/pak01.vpk" (vpk) /home/steam/cs2/game/core/pak01.vpk
GAME "/home/steam/cs2/game/csgo/shaders_vulkan.vpk" (vpk) /home/steam/cs2/game/csgo/shaders_vulkan.vpk
GAME "/home/steam/cs2/game/csgo_core/shaders_vulkan.vpk" (vpk) /home/steam/cs2/game/csgo_core/shaders_vulkan.vpk
GAME "/home/steam/cs2/game/core/shaders_vulkan.vpk" (vpk) /home/steam/cs2/game/core/shaders_vulkan.vpk
GAME "/home/steam/cs2/game/csgo/addons/metamod/"
GAME "/home/steam/cs2/game/csgo/"
GAME "/home/steam/cs2/game/csgo_imported/"
GAME "/home/steam/cs2/game/csgo_core/"
GAME "/home/steam/cs2/game/core/"
GAMEBIN "/home/steam/cs2/game/csgo/addons/metamod/bin/linuxsteamrt64/"
GAMEBIN "/home/steam/cs2/game/csgo/addons/metamod/bin/"
GAMEBIN "/home/steam/cs2/game/csgo/bin/linuxsteamrt64/"
GAMEBIN "/home/steam/cs2/game/csgo/bin/"
GAMEBIN "/home/steam/cs2/game/csgo_imported/bin/linuxsteamrt64/"
GAMEBIN "/home/steam/cs2/game/csgo_imported/bin/"
GAMEBIN "/home/steam/cs2/game/csgo_core/bin/linuxsteamrt64/"
GAMEBIN "/home/steam/cs2/game/csgo_core/bin/"
GAMEBIN "/home/steam/cs2/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/steam/cs2/game/core/bin/"
GAMEROOT "/home/steam/cs2/game/"
MOD "/home/steam/cs2/game/csgo/pak01.vpk" (vpk) /home/steam/cs2/game/csgo/pak01.vpk
MOD "/home/steam/cs2/game/csgo_imported/pak01.vpk" (vpk) /home/steam/cs2/game/csgo_imported/pak01.vpk
MOD "/home/steam/cs2/game/csgo_core/pak01.vpk" (vpk) /home/steam/cs2/game/csgo_core/pak01.vpk
MOD "/home/steam/cs2/game/csgo/"
MOD "/home/steam/cs2/game/csgo_imported/"
MOD "/home/steam/cs2/game/csgo_core/"
PLATFORM "/home/steam/cs2/game/core/pak01.vpk" (vpk) /home/steam/cs2/game/core/pak01.vpk
PLATFORM "/home/steam/cs2/game/core/"
SHADER_SOURCE "/home/steam/cs2/src/shaders/csgo/addons/metamod/"
SHADER_SOURCE "/home/steam/cs2/src/shaders/csgo/"
SHADER_SOURCE "/home/steam/cs2/src/shaders/csgo_imported/"
SHADER_SOURCE "/home/steam/cs2/src/shaders/csgo_core/"
SHADER_SOURCE "/home/steam/cs2/src/shaders/core/"
SHADER_SOURCE_MOD "/home/steam/cs2/src/shaders/csgo/addons/metamod/"
SHADER_SOURCE_ROOT "/home/steam/cs2/src/shaders/"
command line arguments:
-dedicated -console -usercon -autoupdate -tickrate 128 -port 27015 +map de_mirage -maxplayers 32 -authkey <snip> +sv_setsteamaccount <snip> +game_type 0 +game_mode 0 +mapgroup mg_active +sv_lan 0 +exec on_boot.cfg
protected command line arguments (stripped from above):
+sv_password <protected> +rcon_password <protected>
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x55d0fd4f1690
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x55d0fd503bb0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libpulse_system.so, got 0x55d0fd5164f0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libvscript.so, got 0x55d0fd52a270
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x55d0fd53c780
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x55d0fd550da0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libvphysics2.so, got 0x55d0fd566c80
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x55d0fd579df0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libscenesystem.so, got 0x55d0fd590510
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libv8system.so, got 0x55d0fd5a5fd0
Network System Initialized
MOD desires lightbiner GPU but is unsupported by HW (SupportsCompute=0 CubeMapArrays=0)
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libserver_valve.so, got (nil)
failed to dlopen /home/steam/cs2/game/bin/linuxsteamrt64/libserver_valve.so error=/home/steam/cs2/game/bin/linuxsteamrt64/libserver_valve.so: cannot open shared object file: No such file or directory
failed to dlopen "/home/steam/cs2/game/bin/linuxsteamrt64/libserver_valve.so" error=/home/steam/cs2/game/bin/linuxsteamrt64/libserver_valve.so: cannot open shared object file: No such file or directory
Loaded libserver_valve.so, got (nil)
failed to dlopen libserver_valve.so error=libserver_valve.so: cannot open shared object file: No such file or directory
failed to dlopen "libserver_valve.so" error=libserver_valve.so: cannot open shared object file: No such file or directory
Loaded /home/steam/cs2/game/csgo/addons/metamod/bin/linuxsteamrt64/libserver.so, got 0x55d0fd5c7df0
Physics Console Communications is not initialized
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libengine2.so, got 0x55d0fd36bb30
Loaded /home/steam/cs2/game/csgo/bin/linuxsteamrt64/libhost.so, got 0x55d0fd5f92d0
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x55d0fd60c860
Loaded /home/steam/cs2/game/bin/linuxsteamrt64/libparticles.so, got 0x55d0fd61e960
Loaded /home/steam/cs2/game/csgo/bin/linuxsteamrt64/libmatchmaking.so, got 0x55d0fd631ad0
No .vcds loaded or no scenes/scenes.vrman
GameTypes: missing nameID entry for game type/mode (classic/deathmatch).
GameTypes: missing descID entry for game type/mode (classic/deathmatch).
GameTypes: missing mapgroupsSP entry for game type/mode (classic/deathmatch).
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
MMS: Fatal error: Detected engine 26 but could not load: /home/steam/cs2/game/csgo/addons/metamod/bin/linuxsteamrt64/metamod.2.cs2.so: undefined symbol: _AssertValidWritePtr
Event System loaded 93 events from file: vpk:/home/steam/cs2/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 50 events from file: vpk:/home/steam/cs2/game/csgo/pak01.vpk:resource/game.gameevents.
Event System loaded 147 events from file: vpk:/home/steam/cs2/game/csgo/pak01.vpk:./resource/mod.gameevents.
CEntitySystem::BuildEntityNetworking (parallel build of server) took 103.480 msecs for 219 out of 300 classes
[STARTUP] {0.739} server module init ok
Failed loading resource "materials/glass/shatterglass.vmat_c" (ERROR_FILEOPEN: File not found)
CHostStateMgr::QueueNewRequest( Idle (console), 1 )
Source2Init OK
HostStateRequest::Start(HSR_IDLE): loop(console) id(1) addons() desc(Idle (console))
SwitchToLoop console requested: id [1] addons []
Host activate: Idle (console)
Loading map "de_mirage"
CHostStateMgr::QueueNewRequest( Loading (de_mirage), 2 )
Setting mapgroup to 'mg_active'
execing on_boot.cfg
"on_boot.cfg executed"
HostStateRequest::Start(HSR_GAME): loop(levelload) id(2) addons() desc(Loading (de_mirage))
SwitchToLoop levelload requested: id [2] addons []
SV: Level loading started for 'de_mirage'
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [2] addons []
SteamGameServer_Init()
dlopen failed trying to load:
steamclient.so
with error:
steamclient.so: cannot open shared object file: No such file or directory
[S_API] SteamAPI_Init(): Loaded '/home/steam/.steam/sdk64/steamclient.so' OK. (First tried local 'steamclient.so')
Setting breakpad minidump AppID = 730
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197960265728
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197960265728
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
Steam Universe valid after having been requested when invalid. Universe is now 1
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Setting breakpad minidump AppID = 2347773
SteamGameServer_Init() OK, logging on to Steam
Logging into Steam gameserver account with logon token '6CFFBD45xxxxxxxxxxxxxxxxxxxxxxxx'
CNetworkSystem::InitGameServer: SteamGameServerNetworking() OK
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 32
Server is hibernating
ResetGameConVarsToDefaults
Created poll group for socket 'server'
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config (only-if-cached) from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730)
AuthStatus (invalid): Waiting (Waiting for Steam login)
Network socket 'server' opened on port 27015
Initializing CSGO VScript Game System
SV: Executing server defaults
SV: Executing dedicated server config file
[STARTUP] {1.189} created game rules
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
LoadResponseSystem scripts/talker/response_rules.vrr - Start
CResponseSystem: scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - Finish
CPlayerVoiceListener::GameInit()
Entry player was not found in surfaceproperties_footsteps.txt
exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_casual.cfg
exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
exec: couldn't exec '{*}cfg/gamemode_casual_last.cfg', unable to read file
execing env.cfg
Unknown command 'sv_downloadurl'!
Unknown command 'sv_allowupload'!
Unknown command 'sv_allowdownload'!
"env.cfg executed"
Server waking up from hibernation
Unknown command 'sv_hibernate_ms'!
Unknown command 'sv_hibernate_ms_vgui'!
Unknown command 'cs_enable_player_physics_box'!
Unknown command 'cs_enable_player_physics_box'!
Unknown command 'mp_do_warmup_period'!
Unknown command 'mp_roundtime_deployment'!
execing settings/bhop_off.cfg
execing settings/movement_restore.cfg
Unknown command 'sv_ledge_mantle_helper'!
Unknown command 'sv_water_movespeed_multiplier'!
Unknown command 'sv_water_swim_mode'!
Unknown command 'sv_weapon_encumbrance_per_item'!
Unknown command 'sv_weapon_encumbrance_scale'!
Unknown command 'sv_clamp_unsafe_velocities'!
"settings/movement_restore.cfg executed"
"settings/bhop_off.cfg executed"
Unknown command 'sv_holiday_mode'!
execing bots.cfg
execing custom_bots.cfg
execing settings/map_voting.cfg
"settings/map_voting.cfg executed"
execing custom_all.cfg
"server.cfg executed"
Unknown command 'mp_weapons_glow_on_ground'!
Unknown command 'sv_gameinstructor_enable'!
[S_API FAIL] Tried to access Steam interface SteamUser023 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
SV: Spawn Server: de_mirage
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
SV: Connection to Steam servers successful.
SV: ServerSteamID=[G:1:12440517] (85568392932479941).
[STARTUP] {3.494} logged on to Steam
Got SDR network config. Loaded revision 1726613878 OK
SDR RelayNetworkStatus: avail=Not Attempted config=OK anyrelay=Not Attempted (No need for SDR client network access)
Waited 2.6ms for SteamNetworkingSockets lock [Internal_SDR_LISTEN_PORT]
Gameserver logged on to Steam, assigned identity steamid:85568392932479941
AuthStatus (steamid:85568392932479941): Attempting (Requesting cert)
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.46:3478' as per SteamNetworkingSocketsSerialized
SV: VAC secure mode is activated.
AuthStatus (steamid:85568392932479941): OK (OK)
Certificate expires in 47h42m at 1728132807 (current time 1727961040), will renew in 45h42m
CWorldRendererMgr::ServiceWorldRequests long frame: 49.713548ms
Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
Created physics for de_mirage
Server is up to date
I've followed the instructions
Game Server Login Token
Operating System
Linux Ubuntu 20.04
Which mod are you playing
No mod
Are you trying to host online or on LAN?
Online on a game hosting network (please specify host)
Metamod:Source Version
not working
Metamod:Source Plugins loaded
not working
CounterStrikeSharp Version
not working
CounterStrikeSharp Plugins loaded
not working
What is the bug
After update that I did today server is not working properly.
First what I noticed - that admins on server are not working.
Secondly, when trying check plugins and metamod, commands also not working:
Can you look into this? It was working for a few months.
Game console output
No response
Server log output
Steps to reproduce
No response