I'm probably going to use the drop-outside functionality soon, but because of that, it's now not possible to "cancel" a drag by just releasing outside.
As such:
the user either has to specifically drop the draggable back in a container
the drop handler requires logic to modify the source array, or not
It would be really useful to have a way to programatically end the drag; this is done most usually via the escape key.
It seems that the native drag and drop respects the Escape key:
I'm probably going to use the drop-outside functionality soon, but because of that, it's now not possible to "cancel" a drag by just releasing outside.
As such:
It would be really useful to have a way to programatically end the drag; this is done most usually via the escape key.
It seems that the native drag and drop respects the Escape key:
However Smooth DnD does not:
Anyway. For your consideration.