kuylar / discord-embedded-godot

Godot library/plugin to use the Discord Embedded App SDK in Godot apps
MIT License
33 stars 4 forks source link

Send the channel ID when subscribing to SPEAKING_START, SPEAKING_STOP, and VOICE_STATE_UPDATE event. #1

Closed smultronbusken closed 5 months ago

smultronbusken commented 5 months ago

Without the channel ID when subscribing, the events will never get sent to the Godot client even though we dont get an error from Discord. We can just manually subscribe to these events outside of the loop where we subscribe to all events. Its only three events we need to do this for so I think this simple solution is fine.

kuylar commented 5 months ago

sorry- i completely forgot about this pr :sob: