Open clarkezone opened 9 months ago
I haven't tested it on iOS yet, but there should be minimal, if any, changes needed.
This is based on the experience we had with wgpu
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Note that, in terms of window system integration, there is already support - https://github.com/kvark/blade/blob/1875b776edfc87763ebc4206fd31973b79076a2d/blade-graphics/src/metal/mod.rs#L386-L388
If you try it out, I'm curious to see how it goes!
I can try it out, but it will be with SDL and not winit, and it'll run as a rust program in an swift project.
Blade clearly already supports MacOS via Metal, is it currently supported on iOS specifically iPad?