kvark / kri

[old] Modern OpenGL-3 engine, a playground for experimental design concepts and features
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compressed textures (S3TC) #27

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Implementation milestones:
1. Learn about compressed storage format
2. Add image loader
3. Convert demo textures

Achievement benefits:
1. More efficient texture storage

Original issue reported on code.google.com by kvarkus on 11 Apr 2011 at 3:05

GoogleCodeExporter commented 9 years ago
Loading of S3TC formats implemented.
On-the-fly encoding ability added.

Original comment by kvarkus on 18 Jun 2011 at 9:37

GoogleCodeExporter commented 9 years ago
We still need to flip the loaded image vertically to get the same result as 
Blender has.

Original comment by kvarkus on 20 Jun 2011 at 1:39

GoogleCodeExporter commented 9 years ago

Original comment by kvarkus on 20 Jun 2011 at 5:37