Closed kvark closed 9 years ago
Closes #3
This is a struct decorator to be used like this:
#[plugin(secs)] extern crate id; #[secs(id)] struct Prototype<T1, T2> { name1: Component1<T1>, name2: Component2, }
It generates the same Entity, Components, World as before but with several bonuses:
Entity
Components
World
Closes #3
This is a struct decorator to be used like this:
It generates the same
Entity
,Components
,World
as before but with several bonuses: