Closed caiiiycuk closed 2 years ago
Thank you for filing! I'd love to have a workflow for debugging WebGL. It's so much easier with WebGPU...
Yeah... will do workflow
Maybe we can have an input box with the terrain fragment shader? So I can tweak it and see how the rendering responds?
Sure, I can do this, should be simple.
Now you can change shaders without rebuilding project. Just download release zip, extract it somewhere and start webserver to server it.
Then you can change files in asstes/res folder and reload page (just ensure that you disable cache in browser).
Thanks to this, issue is fixed in 664e25bf4f377f2f52d1803c8ed37cabd5d67c91
So cool! I will prepare PR to merge.
If you try latest build everything seems very good, but the colors only applied on part of level (reproduces on all levels)
Link to test: https://caiiiycuk.github.io/vangers-web/vange-rs/