Closed kvark closed 2 years ago
Interestingly, I'm not seeing a big difference in perf on Metal. XCode says we are still spending all the time in texture units. On paper though, this reduces the number of vertices sent to GPU by almost a factor of 2.
Interestingly, I'm not seeing a big difference in perf on Metal. XCode says we are still spending all the time in texture units. On paper though, this reduces the number of vertices sent to GPU by almost a factor of 2.