Open kvark opened 1 year ago
Baseline on my Mac - the default camera of the Level binary on Fostral. Window size 2280x1524. 40ms for RT. Texture units are busy 98.7% of the time.
WIth #223 I'm seeing the time for RT raising to 48ms (about 20% hike). Still worth it given the reduced VRAM, and now we are mostly ALU bound, which scales better with GPUs.