kvverti / colormatic

An independent implementation of the custom colors mod for Minecraft 1.15-1.18
GNU Lesser General Public License v3.0
108 stars 49 forks source link

lightmaps rendered incorrectly #115

Open zachman42 opened 2 years ago

zachman42 commented 2 years ago

I've created a resource pack that is designed to darken blocks that monsters are able to spawn in. it's designed to be used with smooth lighting disabled.

The lightmap file is a 4 color image, so the threshold between blocks should be distinct. However with the latest release, there appears to be bleedover from the darkened areas into the lighter areas, which makes the threshold somewhat unclear and more importantly is discontinuous with the file. 2022-10-05_14 44 31

Note that I used a 2 color lightmap for the image above. It is provided below.
world0

fabric api and modmenu were the only other mods I had installed. both are at their latest versions.