Closed mrlihellohorld closed 2 years ago
I imported a model, but there are no shadows. Can you help me with this, thanks
It is answered in the other thread. Please check there
It is answered in the other thread. Please check there
@kwea123 why don't you use "appearance embedding" for static MLP head?
xyz_encoding_final = self.xyz_encodingfinal(xyz) dir_encoding_input = torch.cat([xyz_encoding_final, input_dir_a], 1) dir_encoding = self.dir_encoding(dir_encoding_input) static_rgb = self.static_rgb(dir_encoding) # (B, 3) static = torch.cat([static_rgb, static_sigma], 1) # (B, 4)
@kwea123 do you have wechat? or your email? thanks .
Describe the bug A clear and concise description of what the bug is. MixedReality model in unity, I achieved the effect as shown below Further, I want to replace the sphere with a human cartoon model, like your renderings, with lights, shadows. How do I do it, is it to replace the materials?
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