Infinite Art Gallery is a game that uses established methods of evolving art with Compositional Pattern Producing Networks (CPPNs) to allow users to explore a world of art tailored to their preferences.
Prep work for visual portal effects (ability to see into the previous room, ending the need for a rewind portal indicator)
There should be a room spawned in for every portal in a room (4 for now, but make this expandable)
This will break portal IDs as they are currently handled. Since portals are being split into physical and logical portals, the IDs are mostly for physical addressing. As long as they are stored and accessible then it should not matter what id they have, so they should be okay to assign on creation.
Prep work for visual portal effects (ability to see into the previous room, ending the need for a rewind portal indicator)
There should be a room spawned in for every portal in a room (4 for now, but make this expandable)
This will break portal IDs as they are currently handled. Since portals are being split into physical and logical portals, the IDs are mostly for physical addressing. As long as they are stored and accessible then it should not matter what id they have, so they should be okay to assign on creation.