Closed WonderedWhy closed 6 years ago
bSendPacket is not returning a value, If I use it like this if (g_Globals->bSendPacket) g::pCmd->viewangles.y = 180; It will not put a fake angle
if (g_Globals->bSendPacket) g::pCmd->viewangles.y = 180;
Well, you added a globalvar, but what about setting the game bSendPacket to yours? It could be that after last update, the offset from frame pointer has changed.
bSendPacket is not returning a value, If I use it like this
if (g_Globals->bSendPacket) g::pCmd->viewangles.y = 180;
It will not put a fake angle