kwonyounggu / mad-components

Automatically exported from code.google.com/p/mad-components
0 stars 0 forks source link

UIList alt pull down refresh #41

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Modified UIList to support pull down refresh as in other apps, where you have 
to pull down, and then release to start the update.

Also, while looking into adding this I happened to see a performance 
improvement possible inside clearCells (the previous code was being evaluated 
constantly).

Original issue reported on code.google.com by neverbi...@gmail.com on 2 Sep 2012 at 1:09

Attachments:

GoogleCodeExporter commented 8 years ago
I like your improvements - and especially your care not to break anything in 
the process.  I'm wrapped-up in the MadComponents3D release at the moment - but 
after I've started the ball rolling with GPU-acceleration, I'd like to get a 
few more developers involved.  The framework could benefit from some fresh 
blood - and people who see issues that I miss (because I only see what I THINK 
I've written).

So I'd like to add you as an author when that happens.  Are you interested?

Original comment by doc.andr...@gmail.com on 3 Sep 2012 at 3:22

GoogleCodeExporter commented 8 years ago

Original comment by doc.andr...@gmail.com on 3 Sep 2012 at 3:23

GoogleCodeExporter commented 8 years ago
"and especially your care not to break anything in the process"

Well, I care, but may not manage it. For example, while looking again at this 
patch, I've seen:

+        override protected function startMovement0():Boolean {
+           if (_refreshState) {

Should be:

+        override protected function startMovement0():Boolean {
+           if (_refreshState && _altPullDown) {

"So I'd like to add you as an author when that happens.  Are you interested?"

I'd gladly do so, but I don't know if I'd be worthy of it, while I work with 
MadComponents (which hopefully will be for quite some time), I'll be 
contributing as much as I can, but I'm quite busy with a lot of other projects 
completely unrelated to this.

Original comment by neverbi...@gmail.com on 3 Sep 2012 at 4:15