Closed Pigii closed 4 years ago
You can already make nhi files with the inventory editor. No need to load a save file; just press ctrl-I
on the initial pop-up window.
I'm not sure what the use case is for having a text-based representation of items, as there are numerous editors that are fine with the raw nhi format.
I was asking for that text-based version to make a bot that takes texts and makes an inventory based on that. I know that you can make the .nhi files in the program, but I need a text-based version if possible. If you can give me an idea of how to make something that makes txt files into nhi files I will make it myself. but as I don't know how values are stored in the nhi file I can't. please, if you can give me at least an idea on how to make it.
nhi
files are just consecutive items. Each item is 8 bytes.
This is how items are stored in binary form; open in a hex editor to see: https://github.com/kwsch/NHSE/blob/70a7bd7775f828ae4031bbe56ca4de5613b72ba2/NHSE.Core/Structures/Item/Item.cs#L21-L24
Keep in mind that the SysBot.AnimalCrossing project (Discord item-dropper) has logic for converting textual-item strings into items, and automatically drops them in-game for player visitor pickup.
I would love to get a tool that you can use to take a file like this Nook Miles Ticket 9.0.0;99,000 Bells 0.0.0 ...
and make it a .nhi file.
really thanks if you will add this into the program <3
I love your works and I hope you will get some more money for your work :D