Bug introduced by overwriting the values starting at 0x70 with 4 bytes of 0x00 to reset some of the ownership data.
This causes imported patterns that are placed on the ground to not respect the shape of the ground/path underneath them when transparency is involved (demonstrated in the original user comment below).
This is unintended behavior and can be reproduced by using a dump, save or DA dump and then exporting and re-importing the patterns from the player in the save, as well as individually importing island info from a dump into a save (like in the original comment).
This bug fix seems to have introduced another bug,When I copied other people's islands through the new version of NHSE, it seemed that there were some issues with the land, but the old version of NHSE performed normally
Bug introduced by overwriting the values starting at
0x70
with 4 bytes of0x00
to reset some of the ownership data.This causes imported patterns that are placed on the ground to not respect the shape of the ground/path underneath them when transparency is involved (demonstrated in the original user comment below).
This is unintended behavior and can be reproduced by using a dump, save or DA dump and then exporting and re-importing the patterns from the player in the save, as well as individually importing island info from a dump into a save (like in the original comment).
[DA-1608-5112-4385].zip
Originally posted by @hunshikan in https://github.com/kwsch/NHSE/issues/634#issuecomment-1858696572