Closed froslumugu closed 7 years ago
random pokeball, level and helditem would be nice too!
does the batch editor set memories? now that we now 7º gen pokémon can't have memories, it would be usefull erasing it in a row...
@lomejor18 You can always set them to 0.
edit:removed Names
=GenNumber=7
.OT_Intensity=0
.OT_Memory=0
.OT_TextVar=0
.HT_Intensity=0
.HT_Memory=0
.HT_TextVar=0
The batch editor is not intended to be a randomizer; the randomization is only to differentiate clones. Ability is handled multiple ways in different generations (ie, Ability Number and actual Ability ID), and Nature is tied to PID in gens 3/4. There has to be a limit on what it does.
@kwsch thanks for the info! BTW, ".HT_Name=0" doesn't clear latest handler, just set "0" as a name... thanks for everything!
Just running it as ".HT_Name=" would clear the name in the latest handler section providing your OT Name, TID and SID match the save file you loaded up
Is there any chance of having a variable in the Batch Editor to set the Pokemon's Nature and Ability to random ones, much like $rand does for IVs/PID/EC?