Open sora10pls opened 7 years ago
More like a 'pk3DS's scope doesn't cover these cases'
RSTE: If the user doesn't modify moves, the game auto-populates based on the learnset. RSTE doesn't override the movepools if it is not told to (ie it doesn't do the advanced move options like SMTE).
SMTE: Rather than having an empty move slot, pk3DS just sets it to a random low powered move.
The path to resolve these limitations is as follows:
getMoves(level).Reverse().Where(z => !Banlist.Contains(z)).Take(4).Reverse().ToArray();
Get Current Levelup Moves (XYORAS)
-snip- Fixed!
Sanitation of Moves
Instead of giving duplicate terrible moves as you've once said, it instead gives the PKM moves it doesn't even get in its levelup. Unlike RSTE, SMTE properly populates moves even if at least 1 is invalid (no slots are empty/frozen).
Gabite with Peck: Garchomp with Water Gun and Thunder Shock: