If an AMX binary is decompiled and then recompiled using the pkNX library code, the resulting binary file is not the same and will crash the game when it is loaded.
I plan on submitting a PR to fix this; this is just to track the record of the issue.
If an AMX binary is decompiled and then recompiled using the pkNX library code, the resulting binary file is not the same and will crash the game when it is loaded.
I plan on submitting a PR to fix this; this is just to track the record of the issue.