Closed motoxfreak207 closed 2 years ago
Nobody took the time to document what each var code is for SW/SH
So there is currently no way to change what is displayed by the var script?
There is no table for SW/SH. Someone would have to create the new table and label each var code they want to be recognized.
Would that be hard to do? and if it's not hard but just tedious, would that be something that can be added to pknx via c#? i dont mind learning if it can be done but i dont know where i would start
download github desktop
fork the pkNX repo to your own account so you can make changes
Install Visual Studio Community Edition
Install .NET Framework SDK
Open the sln, Build->Rebuild All
Edit the linked cs file shown above, to do something similar as the other games
Add a new line for each text var code alias that should be shown instead of the raw ID
build program and run, verify changes were made
make a new commit
make a new pull request for that commit
Mostly its just a question because I haven't been able to find an answer anywhere. I have edited the starters in sword and changed the appropriate static encounters, trainers teams, etc. However, I can't figure out how to find and edit the options available for VAR values in Scripts and Common. I have tried everything I can think of and looked everywhere I can think of for an answer to no avail. Any assistance in pointing me in the right direction would be very much appreciated as I have hit a dead end. Screenshots included.