Very few Roguelike games use art that is truly top down, where you see the top of the character's head and they face in whatever direction you're moving. Most use a forward facing art style, where you see the whole front of the character and they only change direction if they turn around.
Context
Very few Roguelike games use art that is truly top down, where you see the top of the character's head and they face in whatever direction you're moving. Most use a forward facing art style, where you see the whole front of the character and they only change direction if they turn around.
Feature
Default to front facing sprites.