Closed yuiiio closed 1 year ago
and bit. aur page requested fsync, but league of legends does not use WaitForMultipleObjects, so fsync is not relevant.
and, WINEDLLOVERRIDES="RiotClientCrashHandler.exe=d;LeagueCrashHandler64.exe=d" It helped prevent the zombie process from remaining when it failed at startup.
Thank you so much @yuiiio! These are very helpful as always. I'll update them when I get a chance!
Perhaps you have noticed, ntdll-Syscall_Emulation has been disabled from wine-staging patches. https://github.com/wine-staging/wine-staging/commit/abbfbb8e1565bf4c8006aba37cd76d4b0020d7f8 If it is not reverted in staging after the next release and before wine-staging 8.12, you will need to apply the patch if you update wine-lol-staging aur. lol depends on the syscall-emulation patch.