Open Araly opened 7 months ago
It was reported in one of the megathreads that the difference is whether you are running the client with a 'fullscreen' setting vs. seamless windowed mode. The problem is the same. (I run seamless fullscreen and do not get the 'connect' error either.)
I can see that the game actually segfaults every time you try to run it:
Stack trace of thread 19249:
#0 0x00007fc44ec03e3a n/a (/opt/wine-lol/lib/wine/x86_64-unix/ntdll.so + 0x4ee3a)
#1 0x00007fc44ec0494f n/a (/opt/wine-lol/lib/wine/x86_64-unix/ntdll.so + 0x4f94f)
#2 0x00007fc44ed07710 n/a (/usr/lib/libc.so.6 + 0x3e710)
ELF object binary architecture: AMD x86-64
see journalctl/coredumpctl after trying to run the game/reconnect. It's 100% reproducible for me.
Not sure this is helpful anyhow though.
they fixed it here https://github.com/NelloKudo/WineBuilder/releases/tag/wine-lol-9.0-rc1
Issue should be fixed if you update the Wine-lol to the latest version.
(I downloaded the GloriousEggroll update, and replaced the old files with the new files in /opt/wine-lol, that fixed the issue)
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System information
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.Describe the issue
Since the latest patch a few days ago, I can't start a game. It seems unrelated to #121 as I don't have any error messages.
I'm able to start the launcher, queue up, select a champion. Once the game is supposed to start, it flashes black (I think that's the launcher closing itself down, but reappearing instantly) The launcher shows "Reconnect". When I click on "Reconnect" the launcher flashes and appears again. I never see the actual game window open. If it does, it's too fast for me to see
Steps to reproduce
leagueoflegends start -v
Here's a snippet of the logs that show up when I click on reconnect. I'm not sure exactly what line the logs start, but this exact piece of logs gets repeated everytime I click on "Reconnect".