kyle-emmerich / blueshift-engine

High performance C++ game engine in early development
https://noxastra.com/engine
BSD 3-Clause "New" or "Revised" License
9 stars 1 forks source link

Core Shader library #6

Closed kyle-emmerich closed 8 years ago

kyle-emmerich commented 8 years ago

In order to provide photorealistic rendering in Blueshift, an extensive shader library is in order. It should provide things like functions to produce realistic lighting on a surface or process reflection data.

kyle-emmerich commented 8 years ago

Closing this, sort of redundant.