If you press the hamburger to pull out the menu, you make mithril pause
If the menu is just out because the screen is wide enough, and you click one of its buttons, you make mithril pause
If you reach the end of the deck before trying to navigate, you get none of these problems.
This is likely related to the fix for #81, which involved a m.startComputation() that never got ended--probably just need an m.endComputation() thrown into the 'else' statement on App.animate() that catches superfluous animations.
This is likely related to the fix for #81, which involved a m.startComputation() that never got ended--probably just need an m.endComputation() thrown into the 'else' statement on App.animate() that catches superfluous animations.