Open kylebarron opened 4 years ago
Can you do a two-step process, where you first load the textures into a framebuffer/renderbuffer, and then the second step renders from there? Would that help with convolutions where you need data outside the tile?
Can you do a two-step process, where you first load the textures into a framebuffer/renderbuffer, and then the second step renders from there? Would that help with convolutions where you need data outside the tile?