Closed WillSams closed 4 years ago
Implemented IDisposable to clean up resources when the Game object's lifetime comes to an end. Also, I fixed a bug I introduced in the first pull request when I removed XInitThreads().
This will probably be the last pull request for a bit.
Implemented IDisposable to clean up resources when the Game object's lifetime comes to an end. Also, I fixed a bug I introduced in the first pull request when I removed XInitThreads().
This will probably be the last pull request for a bit.