While running game code:
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 190, in
renpy.execute_default_statement(True)
File "game/camera.rpy", line 6, in set_default
default _3d_layers = {"master":_LAYER_Z}
File "game/camera.rpy", line 6, in
default _3d_layers = {"master":_LAYER_Z}
NameError: name '_LAYER_Z' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "K:\game making\renpy-7.3.5-sdk\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "K:\game making\renpy-7.3.5-sdk\renpy\main.py", line 578, in main
run(restart)
File "K:\game making\renpy-7.3.5-sdk\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "K:\game making\renpy-7.3.5-sdk\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/00start.rpy", line 189, in script
python:
File "renpy/common/00start.rpy", line 189, in script
python:
File "K:\game making\renpy-7.3.5-sdk\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "K:\game making\renpy-7.3.5-sdk\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 190, in
renpy.execute_default_statement(True)
File "K:\game making\renpy-7.3.5-sdk\renpy\exports.py", line 3495, in execute_default_statement
i.set_default(start)
File "game/camera.rpy", line 6, in set_default
default _3d_layers = {"master":_LAYER_Z}
File "K:\game making\renpy-7.3.5-sdk\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/camera.rpy", line 6, in
default _3d_layers = {"master":_LAYER_Z}
NameError: name '_LAYER_Z' is not defined
--------------------Full traceback-------------------
I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00start.rpy", line 189, in script python: File "renpy/common/00start.rpy", line 189, in script python: File "renpy/common/00start.rpy", line 190, in
renpy.execute_default_statement(True)
File "game/camera.rpy", line 6, in set_default
default _3d_layers = {"master":_LAYER_Z}
File "game/camera.rpy", line 6, in
default _3d_layers = {"master":_LAYER_Z}
NameError: name '_LAYER_Z' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback: File "K:\game making\renpy-7.3.5-sdk\renpy\bootstrap.py", line 316, in bootstrap renpy.main.main() File "K:\game making\renpy-7.3.5-sdk\renpy\main.py", line 578, in main run(restart) File "K:\game making\renpy-7.3.5-sdk\renpy\main.py", line 143, in run renpy.execution.run_context(True) File "K:\game making\renpy-7.3.5-sdk\renpy\execution.py", line 908, in run_context context.run() File "renpy/common/00start.rpy", line 189, in script python: File "renpy/common/00start.rpy", line 189, in script python: File "K:\game making\renpy-7.3.5-sdk\renpy\ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "K:\game making\renpy-7.3.5-sdk\renpy\python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00start.rpy", line 190, in
renpy.execute_default_statement(True)
File "K:\game making\renpy-7.3.5-sdk\renpy\exports.py", line 3495, in execute_default_statement
i.set_default(start)
File "game/camera.rpy", line 6, in set_default
default _3d_layers = {"master":_LAYER_Z}
File "K:\game making\renpy-7.3.5-sdk\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/camera.rpy", line 6, in
default _3d_layers = {"master":_LAYER_Z}
NameError: name '_LAYER_Z' is not defined
Windows-8-6.2.9200 Ren'Py 7.3.5.606