kyouryuukunn / renpy-ActionEditor

This is 3D camera functions and GUI Action Editor for Ren'py
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Got "unknown transform property blur" error #7

Closed limiteddays closed 3 years ago

limiteddays commented 3 years ago

Here is the traceback

this error happens why I try to change the bar after fiddle around with the camera system

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/game_scripts/ch1.rpy", line 14, in script
    "... 지루하네."
  File "game/ActionEditor.rpy", line 1091, in action_editor
    renpy.invoke_in_new_context(renpy.call_screen, "_action_editor")
  File "game/ActionEditor.rpy", line 1069, in change_time
    camera_viewer.play(False)
  File "game/ActionEditor.rpy", line 795, in play
    renpy.store.all_moves(camera_check_points=camera_check_points, layer_check_points=layer_check_points, focus_check_points=focus_check_points, play=play, camera_spline=splines["camera"], **kwargs)
  File "game/camera.rpy", line 524, in all_moves
    renpy.game.context().scene_lists.set_layer_at_list(layer, [Transform(xpos=.5, ypos=.5, alpha=alpha, transform_anchor=True, xanchor=xanchor, yanchor=yanchor, zoom=zoom, rotate=rotate, blur=blur_amount)])
Exception: Unknown transform property: 'blur'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/game_scripts/ch1.rpy", line 14, in script
    "... 지루하네."
  File "K:\game making\renpy modified\renpy\ast.py", line 708, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "K:\game making\renpy modified\renpy\exports.py", line 1345, in say
    who(what, *args, **kwargs)
  File "K:\game making\renpy modified\renpy\character.py", line 1142, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "K:\game making\renpy modified\renpy\character.py", line 842, in do_display
    **display_args)
  File "K:\game making\renpy modified\renpy\character.py", line 591, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "K:\game making\renpy modified\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "K:\game making\renpy modified\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "K:\game making\renpy modified\renpy\display\core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\behavior.py", line 463, in event
    rv = run(action)
  File "K:\game making\renpy modified\renpy\display\behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "game/ActionEditor.rpy", line 1091, in action_editor
    renpy.invoke_in_new_context(renpy.call_screen, "_action_editor")
  File "K:\game making\renpy modified\renpy\game.py", line 281, in invoke_in_new_context
    return callable(*args, **kwargs)
  File "K:\game making\renpy modified\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "K:\game making\renpy modified\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "K:\game making\renpy modified\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "K:\game making\renpy modified\renpy\display\core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\screen.py", line 714, in event
    rv = self.child.event(ev, x, y, st)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "K:\game making\renpy modified\renpy\display\behavior.py", line 1979, in event
    rv = self.adjustment.change(value)
  File "K:\game making\renpy modified\renpy\display\behavior.py", line 1616, in change
    return self.changed(value)
  File "game/ActionEditor.rpy", line 1069, in change_time
    camera_viewer.play(False)
  File "game/ActionEditor.rpy", line 795, in play
    renpy.store.all_moves(camera_check_points=camera_check_points, layer_check_points=layer_check_points, focus_check_points=focus_check_points, play=play, camera_spline=splines["camera"], **kwargs)
  File "game/camera.rpy", line 524, in all_moves
    renpy.game.context().scene_lists.set_layer_at_list(layer, [Transform(xpos=.5, ypos=.5, alpha=alpha, transform_anchor=True, xanchor=xanchor, yanchor=yanchor, zoom=zoom, rotate=rotate, blur=blur_amount)])
  File "K:\game making\renpy modified\renpy\display\transform.py", line 603, in __init__
    raise Exception("Unknown transform property: %r" % k)
Exception: Unknown transform property: 'blur'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
하나님의 캠퍼스 라이프! Ver 0.6 0.6
Wed Dec 16 23:35:26 2020

`

limiteddays commented 3 years ago

Alright, found out that if I use renpy 7.0.4 it perfectly works.

kyouryuukunn commented 3 years ago

closed