Every time I try to set values using the old GUI I get this error:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1982, in script
File "game/ActionEditor.rpy", line 2435, in open_action_editor
renpy.call_screen("_new_action_editor")
File "game/ActionEditor_screens.rpy", line 629, in execute
screen _action_editor(tab="camera", layer="master", opened=0, time=0, page=0):
File "game/ActionEditor_screens.rpy", line 629, in execute
screen _action_editor(tab="camera", layer="master", opened=0, time=0, page=0):
File "game/ActionEditor_screens.rpy", line 718, in execute
frame:
File "game/ActionEditor_screens.rpy", line 722, in execute
has vbox
File "game/ActionEditor_screens.rpy", line 766, in execute
if tab == "camera":
File "game/ActionEditor_screens.rpy", line 829, in execute
for i, (props_set_name, props_set) in enumerate(props_sets):
File "game/ActionEditor_screens.rpy", line 830, in execute
if i == opened:
File "game/ActionEditor_screens.rpy", line 832, in execute
for p in _viewers.expand_props_set(props_set, (tag, layer), current_scene):
File "game/ActionEditor_screens.rpy", line 832, in <module>
for p in _viewers.expand_props_set(props_set, (tag, layer), current_scene):
NameError: name 'tag' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 1982, in script
File "C:\Program Files\renpy-7.4.11-sdk\renpy\ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\exports.py", line 1373, in say
who(what, *args, **kwargs)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\character.py", line 927, in do_display
display_say(who,
File "C:\Program Files\renpy-7.4.11-sdk\renpy\character.py", line 666, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 4252, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\behavior.py", line 476, in event
rv = run(action)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\behavior.py", line 329, in run
return action(*args, **kwargs)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\game.py", line 286, in invoke_in_new_context
return callable(*args, **kwargs)
File "game/ActionEditor.rpy", line 2435, in open_action_editor
renpy.call_screen("_new_action_editor")
File "C:\Program Files\renpy-7.4.11-sdk\renpy\exports.py", line 3161, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 3804, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\core.py", line 3804, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\screen.py", line 462, in per_interact
self.update()
File "C:\Program Files\renpy-7.4.11-sdk\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/ActionEditor_screens.rpy", line 629, in execute
screen _action_editor(tab="camera", layer="master", opened=0, time=0, page=0):
File "game/ActionEditor_screens.rpy", line 629, in execute
screen _action_editor(tab="camera", layer="master", opened=0, time=0, page=0):
File "game/ActionEditor_screens.rpy", line 718, in execute
frame:
File "game/ActionEditor_screens.rpy", line 722, in execute
has vbox
File "game/ActionEditor_screens.rpy", line 766, in execute
if tab == "camera":
File "game/ActionEditor_screens.rpy", line 829, in execute
for i, (props_set_name, props_set) in enumerate(props_sets):
File "game/ActionEditor_screens.rpy", line 830, in execute
if i == opened:
File "game/ActionEditor_screens.rpy", line 832, in execute
for p in _viewers.expand_props_set(props_set, (tag, layer), current_scene):
File "game/ActionEditor_screens.rpy", line 832, in <module>
for p in _viewers.expand_props_set(props_set, (tag, layer), current_scene):
NameError: name 'tag' is not defined
Windows-10-10.0.19043 AMD64
Ren'Py 8.0.1.22070801
Tue Jul 19 18:59:33 2022
Every time I try to set values using the old GUI I get this error: