Closed vertigoogle closed 4 months ago
ammo tracking should occur when a change is added to a weapon with the "ammo" key
reopening to host feedback
next step will be to add more feedback and lock this feature behind a configuration option.
i think that the attack message should include some information. feedback when there is not enough ammo or new ammo packs makes sense to me also.
My players have a hard time to track their shots left in their blasters, bowcasters and so on.
So I thought it would be nice to be able to let the system do the work for them, like I saw in this roll20-featured player group:
The implementation of this could have 2 steps:
Enable a field on the weapon instance in the inventory for max ammon and current ammo 1a. Bonus: Implement a button to reload a weapon by using a energy cell or power pack in the inventory 1b. Bonus: Implement a button at energy cells, power packs to mark (or unmark) them as used/empty
Automatically draw shots from the weapon, when an attack is rolled 2a. Bonus: Calculate the drawn shots by attack mode (Autofire, Single Shot, Stun...) 2b. Bonus: Prevent attack roll (or show a notification in chat instead) when an unloaded weapon is used, meaning not enough shots are left in the energy providing item
Let me know what you think about this feature!