Closed boogieman1402 closed 7 years ago
Dupe of #32, which already has some commentary on how difficult it would be to implement this.
Factorio pathfinding is out of my control, other than requesting move to location X. The checking of rail tiles underneath each droid or even nearby a squad position is not worth the CPU usage. @arrdem is correct, see discussions in Issue 32
Crossing a track occasionally will be unavoidable, but ideally robots would take the shortest route across a track, not move along the track and not come to a halt on track (nor ideally one tile next to it)