kyzfrintin / Godot-Mixing-Desk

A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
MIT License
636 stars 32 forks source link

The music changes when the player goes to different areas on the map (screen). #1

Closed realkotob closed 5 years ago

realkotob commented 5 years ago

This should make the scene demo better.

kyzfrintin commented 5 years ago

You may be interested in new changes that have been added, @asheraryam. This player has been used in a few game projects in the last 6 months, and I've made many revisions to how the music player works.

realkotob commented 5 years ago

@kyzfrintin Nice, I'll look at them and reply soon.

realkotob commented 5 years ago

You even added more changes in the past few days!

I'm closing this PR since it's super outdated, I'll look at the new code and see if there are any technical improvements I can help with.