Previously, AutoLayerContainer would have issues when there were 2 child audio players, which should now be resolved. Additionally, the method _check_equal has been replaced with an absolute value comparison in both AutoLayerContainer and AutoFadeContainer. Those two classes have also had their targets set on _ready so get_node doesn't need to be called each update
Previously, AutoLayerContainer would have issues when there were 2 child audio players, which should now be resolved. Additionally, the method _check_equal has been replaced with an absolute value comparison in both AutoLayerContainer and AutoFadeContainer. Those two classes have also had their targets set on _ready so get_node doesn't need to be called each update