kyzfrintin / Godot-Mixing-Desk

A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
MIT License
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Improvements on fading containers (AutoLayer & AutoFade) #17

Closed ClementRivaille closed 3 years ago

ClementRivaille commented 3 years ago

Hello. I've recently used this plugin on a project, and came across some limitations of the AutoLayer container. Thus I edited it a bit to obtain what I needed. I think those changes could benefit other users:

Some remarks:

That being say thank you for this plugin! Dynamic music is tricky to implement, and I'm glad that there is now a tool for that in Godot.