kyzfrintin / Godot-Mixing-Desk

A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
MIT License
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Script inherits from native type 'Node2D', so it can't be instanced in object of type: 'Spatial #4

Closed Michaaaaaaaa closed 5 years ago

Michaaaaaaaa commented 5 years ago

Very nice plugin, thank you! I have a hard getting it to work properly, though -.-

When i create a Node of type "RandSoundContainer3D" (notice the "3D" in there), i get an error saying:

Script inherits from native type 'Node2D', so it can't be instanced in object of type: 'Spatial'

Any idea, what went wrong? Thank you, Micha

kyzfrintin commented 5 years ago

For some reason, I slipped up and made the 3D container a child of Node2D rather than a child of Spatial. Sorry for the confusion! It's been fixed a while, I just haven't been on GitHub, so sorry for the late reply.

Hope this helps!