Open bm3719 opened 4 years ago
The npc table update changed the impl types for these, so they don't move now. If redoing npc spawns doesn't fix this, put those back to the way they were. A side effect of the current approach is they are no longer killable.
The npc table update changed the impl types for these, so they don't move now. If redoing npc spawns doesn't fix this, put those back to the way they were. A side effect of the current approach is they are no longer killable.