-Changed default condition for itemEggCrack to call the base method rather than always trying to call a behaviorGroundStorables (resulting in nullrefs)
-Removed check for harmony object in Start() as it was preventing harmony patches from being loaded if a client had left a world then joined another without restarting their game completely
-Made blockSaucepans simmeringRecipeList use expression body definition to have an always up to date list, instead of just setting it on initialization (this was resulting in a client-side list of 0 entries as it was being set before the server had synced the recipes to the client)
-Changed default condition for itemEggCrack to call the base method rather than always trying to call a behaviorGroundStorables (resulting in nullrefs) -Removed check for harmony object in
Start()
as it was preventing harmony patches from being loaded if a client had left a world then joined another without restarting their game completely -Made blockSaucepans simmeringRecipeList use expression body definition to have an always up to date list, instead of just setting it on initialization (this was resulting in a client-side list of 0 entries as it was being set before the server had synced the recipes to the client)