l33tmaan / vs-expandedfoods

Adds several new food options for VS
MIT License
2 stars 6 forks source link

Invisible Cauldron Crash #11

Closed VinterNacht closed 2 years ago

VinterNacht commented 2 years ago

This error occurred after someone picked up an invisible cauldron. The server it happened on was experiencing frequent crashes for a few days, so this may be related to that. Submitting it here in the event that you find other information. Once picked up the player crashed, and could no longer log in without immediately crashing due to this bug.

System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
   bij ExpandedFoods.BlockSaucepan.GenRightMesh(ICoreClientAPI capi, ItemStack contentStack, BlockPos forBlockPos, Boolean isSealed)
   bij ExpandedFoods.BlockSaucepan.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo)
   bij Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt)
   bij Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean origRotate, Boolean showStackSize)
   bij Vintagestory.API.Client.GuiElementItemSlotGridBase.RenderInteractiveElements(Single deltaTime)
   bij Vintagestory.API.Client.GuiComposer.Render(Single deltaTime)
   bij Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime)
   bij Vintagestory.API.Client.HudElement.OnRenderGUI(Single deltaTime)
   bij Vintagestory.Client.NoObf.HudHotbar.OnRenderGUI(Single deltaTime)
   bij Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime)
   bij Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
   bij Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
   bij Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
   bij _4Bi1AGVssrIO0El8b8ygdS9FIfm._LvzIyYpsQCoC78JubjSO0HCjtTg(Single )
   bij _lAuHsYOBOAjBMdATFXwLUtH7N00._JvY4M2412YZu1OS3Ull8wgZBu1j(Single )
   bij _lAuHsYOBOAjBMdATFXwLUtH7N00._KmBeEx15nyyLrVqNDW6geSArpNr(Single )
   bij Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
   bij System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   bij OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:regel 479
   bij OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:regel 454
   bij OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:regel 375
   bij _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] )
   bij _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart )
-------------------------------
l33tmaan commented 2 years ago

An invisible cauldron...? That's a new one. How did it turn invisible?

VinterNacht commented 2 years ago

I really think this was more of a 'the server was buggy and crashing at the time' kind of error. Probably not the fault of EF.

l33tmaan commented 2 years ago

Should I close this as resolved, then? God, it feels like I'm at work.