l3lackShark / gosumemory

Cross-Platform memory reader for osu!
GNU General Public License v3.0
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Changing Overlay code requires deletion of gameoverlay/cache #96

Closed C0D3-M4513R closed 2 years ago

C0D3-M4513R commented 3 years ago

It is normal, that changing the overlay code requires deletion of gosumemory/gameoverlay/cache?

I am running into repeated problems where i change some js code, but the new js code isn't executed. That is, until the before mentioned dir. is deleted. Then the new code gets run.

fixes C0D3-M4513R/twitch-static#6

l3lackShark commented 3 years ago

It's an intended behavior that will be changed in the future. But why can't you just test in your browser? GameOverlay behaves exactly like Chrome.

C0D3-M4513R commented 3 years ago

The File below is a user abjustable file. It containes generic information about the bot, like if it is enabled.

If the user wants to disable the bot, he will have to close gosumemory (it is locking cache), osu! (it is also locking cache) then delete cache and change a setting.

This gets annoying really quickly. I will admit though, that this is an edge case. I could/should probably just fork gosumemory. (except I do not want to do that since this project is not fully open source) https://github.com/C0D3-M4513R/twitch-static/blob/master/twitch.js

l3lackShark commented 3 years ago

GameOverlay is proprietary and so you can't do anything about this behavior. I will remove the cache all together.

C0D3-M4513R commented 3 years ago

Dev exists in discord now.

C0D3-M4513R commented 2 years ago

dev is live according to discord