Open chenzhutian opened 6 years ago
Ya that's not possible with the current code. Only objects with the category bit mask set will be highlighted. You could add more rendering passes for each glow color and then combine them. It might be possible to do multiple glow colors in one pass, but that would take some thinking. Check out this blog post for some technique examples: http://blog.simonrodriguez.fr/articles/26-08-2015_a_few_scntechnique_examples.html
thanks a lot!
Did anyone find any solution so far?
Hi, thanks for your repo. So if I want to apply outlines with different colors to different objects, how can I achieve that? It seems that the technique will be applied to all the objects in the scene, which means I cannot set different glow color for different objects.
Many thanks.