labstreaminglayer / LSL4Unity

A integration approach of the LabStreamingLayer Framework for Unity3D
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Can not receive StreamMarkers #51

Open Tlynnnn opened 1 year ago

Tlynnnn commented 1 year ago

Hi, My script based on the given sample can receive SignalStreams from openvibe box "LSL Export" successfully. But it doesn't work when I try to receive Stimulations through MarkerStreams. What should I do to solve the problem? Thank you so much for your time. 图片 图片

cboulay commented 1 year ago

At first glance…

Your marker stream probably has a nominal rate of zero so you effectively have size zero buffers.

I’m travelling at the moment and can’t look closer. I hope there’s an example for retrieving events but the code you followed is incorrect for that purpose.